Serializable Item
public void SerializableItem(String id, String name, @Nullable() @Nullable() Boolean glow, @Nullable() @Nullable() List<String> lore, @Nullable() @Nullable() List<String> flags, @Nullable() @Nullable() Integer modelId, @Nullable() @Nullable() Map<String, Integer> enchantments, @Nullable() @Nullable() Integer amount, @Nullable() @Nullable() String color, @Nullable() @Nullable() String nbt, @Nullable() @Nullable() Integer durability, @Nullable() @Nullable() String skullOwner, @Nullable() @Nullable() String skullTexture, @Nullable() @Nullable() String trim, @Nullable() @Nullable() String trimMaterial, @Nullable() @Nullable() String equippableSlot, @Nullable() @Nullable() String equippableModel)
public void SerializableItem(String id, String name, @Nullable() @Nullable() Boolean glow, @Nullable() @Nullable() List<String> lore, @Nullable() @Nullable() List<String> flags, @Nullable() @Nullable() Integer modelId, @Nullable() @Nullable() Map<String, Integer> enchantments, @Nullable() @Nullable() Integer amount, @Nullable() @Nullable() String color)